Steward of Derm & Lord of Demor


foechar

I’ve been told that Foe is a favourite amongst my readers and I have to agree. He’s a kindhearted, honourable, loving man who will not hesitate to lay down his life for you if need be. He adores his wife and son, while always opening the door for anyone who needs a place to sleep, eat, or recover. He isn’t your typical noble as he treats everyone with kindness no matter their background but don’t mistake his kindness for leniency. If you threaten to harm someone while under his roof you should fear for your life. He’s a gifted warrior with a difficult past that his hides behind his smiling blue eyes and big welcoming grin. Now, that my personal opinion of Foe is out of the way let me describe him in more detail.

 

Personality:

Foe is relatively calm and friendly. He likes his wine and Briskin Honey Mead like any good Dermite warrior. His pastimes consist of training new recruits, tending to his gryphon – Vesper – or giving attention to his wife. When he isn’t doing those, Foe can be found tending to his responsibilities as Lord of Demor or giving his advice to his close childhood friend – Charn, the Northern King – on battle tactics.

His likes consist of drinking, friendly competition, and playing with his son.

His dislikes consist of “dishourable thugs”, running needless errands, and cleaning up after Charn.

 

Appearance:

Standing at 6 feet 9 inches, some would call him short compared to other Dermite. His long blond hair has streaks of grey near the ears, which is usually tied back in a half-pony. His bread is trimmed close to the face that is leather like in appearance with his time spent in the sun. His eyes are a ice blue and narrows when he smiles.

Imagine Kevin McKidd – with  blond hair and more scruff.

His outfits change depending on what he is doing. If in court he wears his leather armour with a silver band around his head. In battle he wears polished Demori steel mail. Other times when he isn’t fighting politically or on a battlefield, he wears a deer leather jerkin with a cream linen shirt. He always is carrying his broadsword, as there is never a time that a sword is not needed.

 

Background:

Foe is the middle child of three siblings, and the only son. His oldest sister – May – married a wealthy Spice Merchant and moved to the East, close to the Endless Sea. She has four children, three boys and a girl that keep her very busy. Foe’s younger sister – Lin – married one of the Ambassadors of Derm. Lin had two children, both girls. Sadly Lin and her family were assassinated by Southern spies. It is believed her husband knew something that he shouldn’t have.

Foe grew up in the city of Demor, close to the border where Derm and the Western Valley meet. His father – Lord Brig of Demor – was the Steward of Derm, leaving it only natural for Foe to follow in his footsteps. As a boy, Foe spent a lot of time with Cain and Charn – the Northern Princes. They trained together and fought together in many of the frays between the North and South. It was Foe who introduced Charn to his late wife – Azti – who was a good friend of his younger sister. Foe spent a lot of time covering up Charn’s mistakes as to make sure no ill attention fell upon the royal family.

It was after King Calvik died and Prince Cain took the throne that things began to change for the North. Cain didn’t hesitate to push the lines and feed a good amount of resources into building up the Dermite military. Cain was a natural at leading and with each promise he made he kept. Through pure awe at Cain’s leadership Foe worked hard to join the King’s guard and fought along side King Cain. Unfortunately fate didn’t shine upon Cain for long, as he was killed during the Battle of Barbeck only a year into his reign. The only survivor of the King’s guard was Foe.

Riddled with guilt for what had happened Foe returned to Demor to recover from the traumatic events that befallen him during the Battle. It was at this time Charn became the new king of Derm and with thanks for all the years Foe had supported him Charn made Foe Steward of Derm. This only made the guilt worse but he accepted the position as to not dishonor his father’s legacy or his family’s reputation.

Within a year of becoming Steward and Charn becoming King, Queen Azti passed away after giving birth to a son – Cáel. The Queen’s death helped distract Foe from his own misery to focus his attention on ensuring Charn could still rule. When it came to both Charn’s and Foe’s attention that the newborn prince was not a healthy baby the Sister’s of Mercy were brought to Derm to tend to the sickly babe. That was when Foe was blessed with the love of his life, a young mixed-blooded nurse named Marcia.

The two quickly fell in love and soon married. It would be 11 years until they would have their own child – Druce. Some saying it was a miracle the child was born at all, and survived being born with a cord around his neck. He is small for his age but that doesn’t stop the boy from getting into trouble.

As the years passed and the prince’s health continued to decline Foe knew that he had to do something, although the King may not have been please. Contacting an old friend at the university of La’reen, the same sage who had helped him recover from his experiences at Barbeck, Foe was happy to hear that the Master Healer Caldor of Fish Bank was so willing to take up the challenge of finding the reason behind the prince’s sickness. Between tending to the prince, Caldor and Foe became close drinking buddies that eventually turned into more of a brotherly love. Together they looked after the prince, and watched after the King.

 

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THE GRAND THREE (TRINITY)


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From what I was able to piece together from the traditional texts of my people and the information given to me by the Master Healer Caldor, the Grand Three was the belief that the world could not work without the Gods working in unity. Sirphan gives the world water and life. Darkel’s creations can then grow and feed Sirphan’s creations. Kidoss ensures that the creatures are protected and returns them to the earth from which they came. From this it is believed that life follows a circle and returns from once it came.

Those that followed this belief were the ancestors of my people – the Chijin – before we chose to let science replace belief. It later migrated to the Western Mountains, likely by word of mouth or merchants travelling from the South, to the primitive Morzi with their own spin on the religion where they set up stone idols to represent the three Gods. With what Master Healer Caldor explained regarding his Morzi apprentice, there was a morning ritual where she was responsible for cleaning the idols and garden on where the Gods’ ‘resided’. After the cleaning was complete she would then present gifts to the Gods, asking for their guidance and blessings for the coming day. During festival times the people of the village would gather and pray to the idols, some leaving gifts, while others touched or kissed the idols to be blessed.

This of course is one person’s interpretation of their belief as all records regarding the Morzi Trinity belief has been lost or may be mistranslated. It is also believed that the Trinity belief – better known as the Grand Three – was where the Gods’ Mark was first created. Sign of this symbol can be dated back to the first clans of the Chijin people over 10,000 year ago. You can find this symbol in Chijin architecture and even primitive clothing preserved in the University of Calin.

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Please note my attempt at the Gods’ mark above. The top of the trinity apparently represents the Goddess Sirphan, to the right is Darkel, and to the left if Kidoss. They are wrapped in a circle but their parts are separate, since they each play their own role in the circle of life but are at the same time united. Some also argue that the circle that surrounds the center trinity is a representation of the Gods’ mother, Fate, as Fate encompasses all things living and dead. This of course isn’t fact but it is a theory we must consider when approaching this subject. In regards to the use of this symbol by the followers of Kanrow – Chaos Singers – we can only assume they wanted to take a familiar symbol to make their outrageous claims of their text appear more valid than it actually is.

 

Update:

It has more recently been discovered that those of the supposed Six have been branded with the Gods’ Mark, although it is unclear if it is by choice or on purpose. The representative of the Six – Ambassador Liora of Morza – refuses to comment on the matter regarding the strange markings and responds with hostility whenever questioned about it. I quote, “Aren’t there better things to be asking than what marks are on our skin?”

At this point in time it is unclear if these brands could be the source of the Six’s strange abilities or if it is just coincidence. Further research must be conducted into the Gods’ Mark to have a clearer understanding of its purpose in the ‘Prophecy’.

 

Councillor Bargrim, University of La’reen

 

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Copyright © Prophecy Six Series

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Child of the Light


 

liorachar

When I first created Liora, I had created her to be 8-years-old. As I continued working with her, shaping her, seeing how to acted in a variety of situations, she became more mature. Eventually I settled on her age being 14-years-old, since I wanted Prophecy Six to be a young adult fantasy series, and therefore have a female protagonist around the ages of my potential readership.

Although the book’s first POV isn’t Liora in the Child of the Light, she is the main protagonist of the Prophecy Six Series. Without Liora there would be no Prophecy and therefore no book. Creating her character I knew she had to have traits that would help her in the middle of the chaos… and at times be the cause of the chaos. Out of all the character’s I have created for this series she is the one I’m most proud of and the one I look forward to seeing grow over the course of the series.

At the beginning of the series we meet Liora and learn that she’s a stubborn, blunt/honest, kind, selfless, smart girl with the tendency to not think of the consequences to her actions. I didn’t want to make her flawless because flawless is boring. I wanted to make her relatable and in a sense believable. That, to my readers, Liora could be a real teenager thrown into strange and most times dangerous situations.

According to my readers, they find her natural and her character true to the book. They can’t wait to see the trouble she’ll get herself into, the fights she will start, or the new friends she will bring into the group. They find her open minded, protective, and kind, with just enough mystery to wonder what’s next.

Personality:

Liora isn’t a stranger to speaking her mind. She will show those in power respect but will not call them by their titles. She treats everyone as equals – as is the Morzi way – and in turn has had others not familiar with her peoples’ customs try and alter her approach to dealing with royalty. The thing is, Liora doesn’t care if her honesty upsets people but as she gets older she learns that sometimes having a filter is better then getting a death threat. Her kind heart and natural desire to help others attracts peoples’ attention – such as her mentor, Caldor Lefwid. Being young also doesn’t stop her from being confident and sure of herself. She knows who she is and who she wants to be – her struggle is fighting against others who want her to be something she isn’t.

Liora is a survivor, a protector, and a guide. She may be young but she’s wise and resourceful.

She enjoys learning new things through devouring whatever books she can get her fingers on. Like her mother, she has an affinity for languages and can speak eight of them (three of which are dead languages).  One day she hopes to be a Master Healer like her grandmother, but as time moves on her interests start turning to politics. With her personality she is suited to become a council member or ambassador but only time will tell where she will end up. She doesn’t like being confident to a certain set of rules unless she fully understands the reasons behind the rules. There are few things that scare Liora but after the events of Morza she has found crowded places and celebrations bring back bad memories and cause anxiety. She also hates shoes. She doesn’t like how they pinch her tows or rub against her heels.

Liora is not easy to push around. She will be the first person to help you but if you hurt someone she cares about she will not hold back. Her biggest downfall is her ambitiousness and lack of foresight, which is amusing considering she’s a Seer. These downfalls get her into some very difficult situations, which leads to her quickly regretting even thinking it was a good idea to do in the first place.

Appearance:

Liora has long raven locks, usually described as wild or untamed. Most of the time she will leave her hair down but as she gets older she begins to pull it up to be out of her face. She has large almond shaped eyes the colour of steel – Caldor would say she has a doe eyed glance. Liora also has olive skin that darkens to a golden honey when in the sun.

Her clothing consists of long sleeved dress that go to her ankles made of cotton, linen, satin, or velvet.

moonmortalsandveilAbilities:

Liora is able to see through the veil – an invisible fisher between the mortal world (Gaitan) and the Gods world (Eternal). It is believed that the veil is where the memory of the universe is, (aka: all of time). With this ability she is able to see the past through peoples memories, dream/ flash visions about the present, and in time learn to be able to predict the future. The insight in the actions happening throughout time also gives Liora a strong sense of intuition where she can sense if someone isn’t telling the truth and in time sense the better paths to take. Near the end of book one Liora discovers her secondary ability of touch healing. With taking a little part of her life force she is able to heal small/ non-life threatening ailments. She also has the ability to bring those dead back to life if their body is whole, (not missing essential organs: brain, heart, lungs…etc). Bringing someone back to life though takes a lot of her life energy (light) and in doing so drains her own life force causing her hair to turn white. (NOW YOU KNOW!)

morziBackground:

Granddaughter to the Master Healer of Morza, Liora learned from a young age how to help people through her grandmother’s lessons on medicine making and traditional healing methods. Since her mother’s death when she was five, Liora grew up under the care of her grandmother. Her father left before she was born and the only information she had was that is was a Southern Soldier. Being a mix-blood (Sydi and Morzi) didn’t making growing up difficult for Liora since historically Morzi were at one time from the Southern country of Sydrin.

Helping her grandmother with keeping her peoples’ traditions alive through tending to the garden and temple, or assisting in caring for those who were sick gave Liora a stable childhood filled with socialization and a strong education. When she wasn’t helping her grandmother Liora would spend her time hearing stories from the elders or helping those in the market. In the evenings she would curl up and read books on the world outside her city and teach herself the languages found throughout Gaitan. Although she knew that she would likely never leave her city she did dream of having the chance to travel the world to bring back others’ knowledge and spread her peoples’.

The early winter of her 13th year Liora got the chance to meet a boy that would open her eyes to the world outside her city. She had met Dermite merchants and heard stories from Chijin travelers, but it was upon meeting Revris that she knew things would change. He spoke to her about the conflict between the Northern and Southern countries. He told her of his time training to become a soldier for his people in Sydrin. She realized how lucky she was to live somewhere the war had not touched and was grateful for the boy to have opened her mind to the issues outside her homeland. Her and Revris soon became inseparable. He told her stories and taught her about his people, while she taught him about hers. They became good friends, spending time at her grandmother’s hut, in the garden, or curled up on the floor of the Mors home – where Revris was staying.

The weeks turned to months and the two grew excited for the coming New Years festival at the beginning of the Harvest Season. Liora knew Revris had never been to a Morzi festival and she was happy that he was wishing to spend it with her. Upon meeting up and enjoying the festivities their evening was cut short by a rumble of explosions. Chaos ensued when those visiting from Sydrin turned on the Morzi, cutting them down and hunting them like animals. Revris tried to save Liora but both couldn’t escape the fires or the soldiers.

And that is where I will leave you all to check out book one.

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Copyright ©  2016 Prophecy Six Series

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Master Healer of Fish Bank


caldorlefwid

caldorconceptCaldor Lefwid is a Chijin Master Healer, mostly known for his medical and political presence throughout La’reen and the North. As one of the oldest characters I have created, I wasn’t sure what voice to give him. It was upon writing where this old sage came up with his own voice – one that is at times blunt and condescending but at the same time endearing. His pass times consist of reading and educating others in his interests. He loves scouting out potential and watching it blossom. He doesn’t like people who are lazy, and those who are too lazy to speak correctly.

He will not hesitate to correct you.

If you say gonna instead of going to or yeah instead of yes, Caldor will correct you. It annoys him to no end hearing lazy conversations. He also doesn’t like contractions either, believing that if you have enough time to stop and speak there is no point in shortening your words. That is why he usually speaks without contracts unless he is panicked or extremely upset.

He also doesn’t like boring questions.

Don’t ask him how the weather is. Don’t ask him how he is doing. He will just roll his eyes at you and reply with a sarcastic answer, or scoff. He will not say hello to you, but instead say ‘Good Day’. This is his way of prodding for an answer and he will analyse what you say to approach the conversation with you accordingly. If you wish to get on this sage’s good side ask him about his travels time in La’reen, recent publications from Calin, or his adventures to the South. Ask him about his discovery of the Florapeck Blue Cap Mushroom in the caves of Calin, or his experiences learning about Black Creep with the Fellowship of Flesh. There is no shutting him up if you bring up questions about other cultures, or historical events. Believe me… may characters have tried.

He is also not one that will openly show you affection. Regular human emotion confuses him, so don’t expect a hug or a supportive ‘it will be okay’. If you have an issue and go to Caldor for an answer, he will find you a book to solve the problem. Unless it is a medical issue… then he’ll poke and prod you until he figures out what you have.

Appearance:

As a Chijin in origin, Caldor isn’t much taller than 4’5. (Imagine a mix of half-ling/ dwarf).

His hair is long and balding at the top which he mostly hides with the hood of his robe when out in public. His hair is a mix of grey, white and black; as is his beard. His beard is long enough to tuck into the belt of his robe, which he twists to keep from tangling with his hair.

His eyes are hazel and he wears small glasses to assist in reading. The glasses are chipped and sit on a angle due to being put through years of abuse.

Around his grey robe, that rests on the ground hiding his woolen socks and sandals (such a trend setter), is a braided leather belt and a notebook. A pencil hangs from a string around his neck, so he is always ready to take notes.

His eyes wrinkle when he smiles, as do the corners of his mouth.

His eyebrows are like two large, black caterpillars, while his nose is slightly crooked (to the right) from breaking it when he was young. Apparently his father hit him across the face with a textbook when Caldor refused to put it down to help his father with that mornings catch…

Background:

None to speak of, according to him. His father was an abusive drunk which made Caldor’s earlier years hard. His mother was the one that supported his passion for reading and learning, protecting him from most of the abuse. His older brother Cavin left home when Caldor was twelve but worked with their father on the docks in Fish Bank.
Caldor never had interest in becoming a fisherman like his family and always saw himself in the university of Calin.
His father would try to break his spirits by destroying his books or telling him he was nothing – which only made Caldor more determined to reach his goal.easterly

One day Caldor stepped into the middle of his father’s abusive rampage against his mother, and was cracked across the face with a iron pan. He told his brother of what happened, and his brother said he would take care of it. Later that night Caldor awoke to shouting by the docks where he witnessed his brother murder his father, dumping the body into the ocean. Filled with guilt but also a sudden wave of relief, Caldor left home the next evening to head to Calin. He wanted to forget about his past and start the life he always wanted in the large Chijin city in the East. He was sixteen.

Things in Calin started off rough. He took classes at the university and worked as a net maker in the docks of the city for extra money. It was Stelo – a head professor of botany – that saw his potential and took the young Caldor under wing. Caldor worked hard to prove to Stelo that it wasn’t a mistake to give him a chance. He spent the next years buried in his work until he met a Chijin woman, named Sara. They courted for some time but Caldor chose his love for his research over the love of a woman. Sara left shortly after for Derm, making Caldor leave for the South. He spent several years studying medicine in the Glass Tower of La’reen, which sent him travelling around Gaitan to study medicinal practices from specialist across the land. At the age of thirty Caldor gained the title Master Healer.

Free from having to study to gain recognition in his field, Caldor travelled around Gaitan – this time for his own pleasure – learning everything and anything he could about disease and ethnobotany. He published several books used in the university of La’reen, in regards to proper sutures and types of infections. It was upon his publication of his book called, The Mysteries of the Flesh, a book about the strange skin disease (Black Creep) only found within the South, that the King of the North called on him for a more personal matter.

Once arriving in Derm, Caldor was quickly appointed head physician to the King and was instructed to be the Queen’s personal caretaker. Unfortunately there was nothing Caldor was able to do for Queen Azti, as she passed away giving birth to the King’s son. Caldor’s task wasn’t finished though, as it turned out the prince was suffering from his own mysterious sickness. Intrigued by the situation, Caldor took curing the prince as a challenge. No one had been able to cure the late Queen of her illness, but there was hope for the prince.

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